![]() So to the point, is anyone remotely familiar with what I’m talking about, and if so, do any of you know of a safe place to download a version of these games, and perhaps their Server/Client software that was avalible with them during their existence?Ĭuriosity and nostalgia aside, I am interested mostly in preserving the efforts of those who created these games, and would greatly appreciate any help in doing so. I say that, because I don’t actually know if they got into anything later, but regardless, it sucks. Several years ago, a DMCA takedown of both these games was issued to BYOND, and as a result both these games were scrubbed from the servers, and their developers dropped out of BYOND, never to be heard from again. However, we now get to the meat of this thread. I may be hyping it up too much, as it was never truly finished, but it was an very impressive game when I first played it several years ago, and I would very much like to play it again. The game was programmed to be exactly like FFV gameplay wise, with tweaks to events and land structure to allow more freedom in progression. Great pains were made to ensure you would have interesting progression going through it, as by completing dungeons and exploring the world, you would unlock the various job classes inherit to the original. The real winner, however, was FFV: Another World. With FFIV, you created a character from any of the main cast and stuck with them, picking up equipment and learning spells along the way. Two games made on this platform were super close recreations of FFIV and FFV, both made to allow players to create characters using the main cast of those games as avatars, and play through the world while being able to team up with each other on the same server. It fell off in use quite a few years ago, but some of the games made on it had since been breakout hits, like the infamous Space Station 13, and the retro-mmo NEStalgia. Why can't mmo development be any easier, rageee.For those who don’t know, BYOND is an open source web game client and game maker toolkit designed to work with the website of the same name, intended to allow members of that site to create many different kinds of games and play them with each other using server/client connections. I attempted to get back into BYOND for my own cliche fantasy project, but the engine is just too freaking shady for me to get consistent FPS rates even on the most simple projects, drives me insane. Things would of been a lot smoother had I not spent several hours a day reverse-engineering their code. Looking at their change log from 2008, I encountered and fixed some bugs they had too. It was too confusing(not like the original FF4 game) my male Account (which some of you guessed) got accidenly involved with a Chan convect where I suspect some awful users(OMG.it sounded Like Awful fantasy Talk) Great game and concept, just run by the wrong people. ![]() It's the sole reason I quit playing the game. The community consisted of 4chan kids and more. While this sounds really cool and amazing, their was only one cool developer (Alba I think his name was) that wasn't a complete douche bag. It recreated FFIV completed with some added on content.
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